UV Projections (3d/Ae Tutorial)

No more re-rendering ! If you’re fed up with constant changes and adjustments from the client and the deadline is upon you, check this one out.

In this entry I will introduce some cool technique that can save you a lot of time. I’m talking about alternative texturing. Let’s say that you’re working on some tv add. The animation is done but client doesn’t know what he wants so he is flooding you with changes. In most of cases whole animation is good but you need to change an image, logo or typography. Do we need to render the whole thing again ? The answer is : NO !
Just do your texturing in post.

This tutorial is divided in 2 parts. First check out my tutorial which deals with 3d aspects of this case. Second part will be available soon on  maltaannon.com

You can download the project files by clicking on this big “download” button below. Included UV map is only 8-bit low resolution sample of Youveelizer hi quality map. If you want to start from beginning open Start.max. If you encounter any problems, you’re stuck or just want to have finished scene to take control of the world, there are End.max file included. Enjoy.

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